Here is a list of games I worked on:
- Incubation Mission Pack (Blue Byte, 1997), QA Tester
- Game, Net & Match! (Blue Byte, 1998), QA Tester
- The Settlers III (Blue Byte, 1998), Level Designer & Animation Programming
- The Settlers III Mission Disk (Blue Byte, 1999), Level Designer
- The Settlers III: The Secret of the Amazons (Blue Byte, 1999), Level Designer
- The Settlers III Gold Edition (Blue Byte, 2000), Level Designer
- Battle Isle: The Andosia Conflict (Blue Byte, 2000), Level Designer
- The Settlers IV (Blue Byte / Ubisoft, 2001), Level Designer
- The Settlers IV Mission Disk (Blue Byte / Ubisoft, 2002), Level Designer
- The Settlers IV: The Trojans and the Elixir of Power (Blue Byte / Ubisoft, 2002), Level Designer
- The Settlers IV Gold Edition (Blue Byte / Ubisoft, 2002), Lead Level Designer
- Kitty Hawk: Survival Instinct (Similis, 2003), Localization, Testing
- The Settlers VI: Rise of an Empire (Blue Byte / Ubisoft, 2007), Lead Level Designer
In the past years I did consulting for companies with a focus on game design, game usability and game experience. Here is a selection of clients:
- Bertelsmann / Scoyo for the Scoyo e-learning platform
- Young Internet GmbH for the Panfu entertainment platform
- Ubisoft Germany / Related Designs for Anno 1404
- Learning Lab GmbH for the development of serious games